
local S = mobs.intllib


-- Oerkki by PilzAdam

mobs:register_mob("mobs_monster:oerkki", {
	type = "monster",
	passive = false,
	attack_type = "dogfight",
	pathfinding = true,
	reach = 2,
	damage = 6,
	hp_min = 50,
	hp_max = 70,
	armor = 80,
	collisionbox = {-0.4, -1, -0.4, 0.4, 0.9, 0.4},
	visual = "mesh",
	mesh = "mobs_oerkki.b3d",
	textures = {
		{"mobs_oerkki.png"},
		{"mobs_oerkki2.png"},
		{"mobs_oerkki3.png"},
	},
	makes_footstep_sound = false,
	sounds = {
		random = "mobs_oerkki",
	},
	walk_velocity = 1,
	run_velocity = 3,
	view_range = 100,
	jump = true,
	drops = {
		{name = "default:obsidian", chance = 1, min = 0, max = 4},
		{name = "default:gold_lump", chance = 1, min = 1, max = 16},
		{name = "mobs_monster:assassinblade", chance = 30, min = 0, max = 1},
	},
	water_damage = 0,
	lava_damage = 4,
	light_damage = 0,
	fear_height = 4,
	animation = {
		stand_start = 0,
		stand_end = 23,
		walk_start = 24,
		walk_end = 36,
		run_start = 37,
		run_end = 49,
		punch_start = 37,
		punch_end = 49,
		speed_normal = 15,
		speed_run = 15,
	},
	
	replace_rate = 1,
	replace_what = {"default:torch"},
	replace_with = "default:stone",
	replace_offset = -1,	
	immune_to = {
		{"default:sword_wood", 0}, -- no damage
		{"default:sword_stone",0},
		{"default:gold_lump", -10}, -- heals by 10 points
	},		
})


if not mobs.custom_spawn_monster then
mobs:spawn({
	name = "mobs_monster:oerkki",
	nodes = {"default:stone"},
	max_light = 7,
	chance = 7000,
	max_height = -70,
})
end


mobs:register_egg("mobs_monster:oerkki", S("Oerkki"), "default_obsidian.png", 1)


mobs:alias_mob("mobs:oerkki", "mobs_monster:oerkki") -- compatiblity


minetest.register_tool(":mobs:assassinblade", {
	description = S("Assassin Blade"),
	inventory_image = "mobs_assassinblade.png",
	tool_capabilities = {
		full_punch_interval = 4,
		max_drop_level=1,
		groupcaps={
			snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=4, maxlevel=3},
		},
		damage_groups = {fleshy=30},
	},
	groups = {sword = 1}
})


